• Unreal engine class hierarchy

    Base classes At the top of the hierarchy is the UObject class. All classes in the engine derive from UObject. This is a fundamental class in Unreal Engine and provides many features, such as memory management, garbage collection, reflection, serialization, networking, and more. The next level of the hierarchy is the AActor class. AActor represents…

  • Apropos

    You can call me FuLeZi. I’m a professional gameplay programmer and producer. I started this blog in order to help rolling out a game with Unreal Engine 5.

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